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BUMPFIENDS

WORLD MAP · LOCAL GAME ART

Places to go

These entries come from the current world map and world-image gallery. “Developing” means the route or art is present but still described by the source as scaffold or in-progress.

Mushroom Town game area
playable

Mushroom Town

Neighborhood

The shared starter neighborhood, with Mushboom's House, Friends Lane, and the Purple Hill yard.

Bump City Adoption Plaza game area
playable

Bump City Adoption Plaza

City

A public plaza with a door into the Bumpbumpfiend Adoption Center.

Tidecall Pier game area
playable

Tidecall Pier

Ocean

The waterfront travel hub above the Deep Signal broadcast district.

The Deep Signal game area
playable

The Deep Signal

Undersea

An undersea district where town notifications are broadcast upward.

Kool World game area
playable

Kool World

City

A midnight city of lantern districts, ribbed towers, canals, and neon routes.

The Duel Yard game area
playable

The Duel Yard

Minigame

An opt-in projectile arena. Hits count only inside it; knockouts do not cost coins.

Bumpberry Downtown game area
developing

Bumpberry Downtown

Neighborhood

Dense commercial parody downtown — Career Center, Museum, Cinema, Sports Complex, Crunchberry Works, Whootery, Berry Hall. 72k strip in development (v002).

Platinum Valley game area
developing

Platinum Valley

Neighborhood

Tudor cottages and turret homes — Platinum Valley parody residential strip (scaffolded).

Lakeridge game area
developing

Lakeridge

Neighborhood

Lakeside homes, pier, and Berrywatcher Statue — Lakeridge parody (scaffolded).

Jetson Park game area
developing

Jetson Park

Neighborhood

Dense suburban house grid — Jetson Park parody (scaffolded placeholder).

Raven Manor game area
developing

Raven Manor

Neighborhood

Whimsical Victorian turrets and statue green — Raven Manor parody (scaffolded placeholder).

Clayridge game area
developing

Clayridge

Neighborhood

Orange-roof yellow-wall cottages — Clayridge parody (scaffolded).

1859 World game area
developing

1859 World

Historical atlas

A long historical strip from the Eastern River Landing toward Mile-Four, packed into 36 runtime tiles.